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Grab For The Ring

February 28, 2022

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The wait is over.   Years in the making, ELDEN RING was released last week, and has been taking the gaming world by storm.

But don’t listen to me.   From Software brought me on to do their worldbuilding, so I can hardly pretend to be objective.

Take a look at a few of the reviews:

https://www.esquire.com/lifestyle/a39204927/elden-ring-review/

https://www.npr.org/2022/02/23/1082603088/elden-ring-review

https://www.gamespot.com/reviews/elden-ring-review-in-progress-death-of-the-wild/1900-6417832/

And… well, there’s more.   Lots more.

“Once in a generation… masterpiece… beautiful and brutal… a sumptuous open world… ”

Music to the ears.

Of course, almost all the credit should go to Hidetaka Miyazaki and his astonishing team of games designers who have been laboring on this game for half a decade or more, determined to create the best videogame ever.   I am honored to have met them and worked with them, and to have have played a part, however small, in creating this fantastic world and making ELDEN RING the landmark megahit that it is.

Here’s a taste:

Happy Gaming.

Current Mood: bouncy bouncy

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